Willem Deisinger is a Discord obsessive strategist and producer mapping out links, agents, images, and Reddit comments that describe the future of media and its organising principles. He researches how we make a home in technology today. READ MORE.
He's interested in consumer hardware, digital wellness, physical AI, fandom, gaming, neo-orality, and subcultures online.
References commonly include: Theodor Adorno, the fairground, Byung-Chul Han, meta-modernism, Do Not Research, neo-orality, Jay Springett, NEW MODELS, Component News, conversations outside of bad gigs.
Previous clients include UKAI Projects, Protein Agency, Canvas8, TWIST, Hypha Worker Co-op, Hebbel am ufer (HAU1), British Council, Global Affairs Canada and CRAiDEL. READ LESS.
OUTLINKS:
PROJECTS, ON GOING AND PAST:
homeLAN (localized Internet protocols, educational, gaming)
The cloud as metaphor obscures the physical reality of the internet: understanding how local area networks work through collective building and playing can be liberating. homeLAN is an educational and community event that re-grounds digital infrastructure through hands-on exploration of Ethernet and traditional switches. The nervous system twitch has made its way too far from its evolutionary roots. In the face of pay-to-play and play-to-earn economies, homeLAN reclaims what was ours from the start: video games played together on personal machines. By revealing the physical networks beneath our keys, the project demonstrates how internet cafes function as local arbiters—a strong working-class, on-the-ground power as opposed to private or government-operated ISPs. READ LESS.
25stones (XXXX, XXXXXX, XX XXXX)
NeighbourhoodJelly (cooperative servers, local computing, media entertainment)
The project emerges from a fracture in streaming's promise: platforms have atomized across paywalls, content spreads thin across competing services, algorithmic recommendations flatten taste into generic consumption. Piracy's resurgence signals not mere cost-resistance but a desire for agency—for collections that reflect actual communities rather than demographic abstractions.
Through this project we're discussing:
- Archiving as counter-practice
- Cooperative infrastructure as alternative ontology
- Future of file-sharing and access-based models
- Digital owernship models
Conflicting Data (psyop, digital-exploitation, military-entertainment-complex)
I developed the exhibition's theoretical architecture and curatorial positioning, articulating how data functions not as neutral information but as a networked relation that exists only through its connections—simultaneously nowhere and concretely embodied in fiber optics, rare earth extraction, and energy flows. READ LESS.
Cryokinetica (deep time, immersive, ritual)
This was manifested through our approach: positioning glacial documentation not as preservation alone but as active ritual space, where climate change emerges as continuous temporal process requiring expanded perceptual scales and integration of ancestral sense-making practices.
I developed the project's conceptual narrative, philosophical orientation, and partnership strategy, articulating how immersive technologies could create space for collective processing of transformation. READ LESS.
Restructuring Futures (author. technologies, post-collapse, DIY)
GROUND (rpg, llm, carnivalesque)
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AI Ritual (performance, ritual, existential)
This project allows the audience to share their hopes and fears with a computer that listens. The audience’s varied responses provide a basis for the AI to articulate its own hopes and fears before being erased so that the cycle of being born, learning, speaking, and dying can begin again. Audiences become part of a performance that constitutes and makes visible how human choices are tangled up in the technological systems that organize our social and economic lives. READ LESS.
I'm Honoured to Serve (ai agents, platforms, nostalgia)
Leading up to the LLM summer/winter of 2022, this project offered an entry point into critical world-building around chatbots, AI agents and their relationship to technological culture. In collaboration with the Canadian Robotics & Artificial Intelligence Ethical Design Lab in Ottawa, Canada, this multimedia installation explores the guise of AI-driven digital environments designed to generate user data, as well as the narratives that underpin these technologies. READ LESS.
Dia-Phones (XX, XXXX, XX XXXX)
WRITING:
Fast, Furious, Frictionless, Protein (media entertainment, product insights, friction)
How OpenCore Legacy Revives Obsolete Macs, Back Market (obsolete technologies, repair, consumer hardware)
Neo-Orality: New Data with Old Models, Good Computer (neo-orality, media, oral culture)
App for That Digital Agora, Good Computer (apps, digital public space)
Piracy's Back (media entertainment, product insights, piracy)
Who at Cloudflare planned this LAN party, Good Computer (digital infrastructure, local networks, gaming)
Conversations on the Objects of Our Home (labour, existential technology, anti-psychopolitics)
M2ML and FREAK MUSIC for RichTxt (psycho-hacking, gaming, local-first, somatics)
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Patchwork Signals and Repurposing the Platform (auth. tech., alt-handheld, online/offline community building)
Digital Tactility and Access Models (XXXX, XXXXXX, XX XXXX)
Stone to Screen (amulets, smartphones, psycho-hacking)
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TALKS AND READINGS:
The Home's Technology of Public/Private (panel), Reference Point (psychology of the home, public/private, technology)
Smol Networks in the Art Space (talk), Transmediale, Berlin (small networks, art space, local infrastructure)
Xenofuturism Talk: Amulets and Psycho-Hacking (amulets, paganism, psycho-politics)
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Protein Community Talk: Dia-Phones and Communalism (alt. phones, dark forrests, psycho-politics)
Man-2-Man LAN Reading: RichText Launch (gaming history, somatics, psycho-hacking)
XXXXXXX (XX, XX XXXX)
Home Readings: APT Threshold (psychology of the home, collections, memory)
Man-2-Man LAN Reading: Iridescent Signals, A Digital Séance (gaming history, somatics, psycho-hacking)
BACKLINKS AND PRESS:
Cloud-Watching Through My Window, Robin Leverton (digital infrastructure, Does Cloud Compute (ever) Precipitate?)
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Seth Steinman merges the internet with ancient technologies, Paul Moore, It's Nice That (single use technology, analogue)
Corel Endowment for the Arts Award, Arts Council (new media, arts research)
TD Emerging Artist (new media)
Physicalizing the Internet (XX, XXXX, XX XXXX)
OUTLINKS: